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BSI launches ARMOR for MACE

by Giles Ebbutt

A screenshot of BSI's ARMOR Unity-based 3D viewer for the Modern Air Combat Environment showing radar beam shape, scan pattern, and threat zones in a ground attack scenario. (BSI)

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

Augmented Reality Mission Observation and Rehearsal (ARMOR) is a Unity-based 3D viewer for BSI's Modern Air Combat Environment (MACE). BSI describes MACE as “a physics-based, full-spectrum computer-generated/semi-automated forces (CGF/SAF) application”. ARMOR is now in use with the Ukrainian armed forces.

Tom Ball, military simulation consultant at BSI, told Janes that ARMOR had started life as a “simple add-on viewer for MACE”, but it had evolved into a full-scale visualisation system for multiple use cases. He said it can be run in virtual, augmented, or mixed reality (VR/AR/MR), screen view, or multichannel modes.


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https://www.janes.com/defence-news/bsi-launches-armor-for-mace/

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

BSI launches ARMOR for MACE

by Giles Ebbutt

A screenshot of BSI's ARMOR Unity-based 3D viewer for the Modern Air Combat Environment showing radar beam shape, scan pattern, and threat zones in a ground attack scenario. (BSI)

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

Augmented Reality Mission Observation and Rehearsal (ARMOR) is a Unity-based 3D viewer for BSI's Modern Air Combat Environment (MACE). BSI describes MACE as “a physics-based, full-spectrum computer-generated/semi-automated forces (CGF/SAF) application”. ARMOR is now in use with the Ukrainian armed forces.

Tom Ball, military simulation consultant at BSI, told Janes that ARMOR had started life as a “simple add-on viewer for MACE”, but it had evolved into a full-scale visualisation system for multiple use cases. He said it can be run in virtual, augmented, or mixed reality (VR/AR/MR), screen view, or multichannel modes.


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Already a Janes subscriber? Keep reading


https://www.janes.com/defence-news/bsi-launches-armor-for-mace/

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

BSI launches ARMOR for MACE

by Giles Ebbutt

A screenshot of BSI's ARMOR Unity-based 3D viewer for the Modern Air Combat Environment showing radar beam shape, scan pattern, and threat zones in a ground attack scenario. (BSI)

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

Augmented Reality Mission Observation and Rehearsal (ARMOR) is a Unity-based 3D viewer for BSI's Modern Air Combat Environment (MACE). BSI describes MACE as “a physics-based, full-spectrum computer-generated/semi-automated forces (CGF/SAF) application”. ARMOR is now in use with the Ukrainian armed forces.

Tom Ball, military simulation consultant at BSI, told Janes that ARMOR had started life as a “simple add-on viewer for MACE”, but it had evolved into a full-scale visualisation system for multiple use cases. He said it can be run in virtual, augmented, or mixed reality (VR/AR/MR), screen view, or multichannel modes.


Get the full article by
Already a Janes subscriber? Keep reading


https://www.janes.com/defence-news/bsi-launches-armor-for-mace/

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

BSI launches ARMOR for MACE

by Giles Ebbutt

A screenshot of BSI's ARMOR Unity-based 3D viewer for the Modern Air Combat Environment showing radar beam shape, scan pattern, and threat zones in a ground attack scenario. (BSI)

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

Augmented Reality Mission Observation and Rehearsal (ARMOR) is a Unity-based 3D viewer for BSI's Modern Air Combat Environment (MACE). BSI describes MACE as “a physics-based, full-spectrum computer-generated/semi-automated forces (CGF/SAF) application”. ARMOR is now in use with the Ukrainian armed forces.

Tom Ball, military simulation consultant at BSI, told Janes that ARMOR had started life as a “simple add-on viewer for MACE”, but it had evolved into a full-scale visualisation system for multiple use cases. He said it can be run in virtual, augmented, or mixed reality (VR/AR/MR), screen view, or multichannel modes.


Get the full article by
Already a Janes subscriber? Keep reading


https://www.janes.com/defence-news/bsi-launches-armor-for-mace/

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

BSI launches ARMOR for MACE

by Giles Ebbutt

A screenshot of BSI's ARMOR Unity-based 3D viewer for the Modern Air Combat Environment showing radar beam shape, scan pattern, and threat zones in a ground attack scenario. (BSI)

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

Augmented Reality Mission Observation and Rehearsal (ARMOR) is a Unity-based 3D viewer for BSI's Modern Air Combat Environment (MACE). BSI describes MACE as “a physics-based, full-spectrum computer-generated/semi-automated forces (CGF/SAF) application”. ARMOR is now in use with the Ukrainian armed forces.

Tom Ball, military simulation consultant at BSI, told Janes that ARMOR had started life as a “simple add-on viewer for MACE”, but it had evolved into a full-scale visualisation system for multiple use cases. He said it can be run in virtual, augmented, or mixed reality (VR/AR/MR), screen view, or multichannel modes.


Get the full article by
Already a Janes subscriber? Keep reading


https://www.janes.com/defence-news/bsi-launches-armor-for-mace/

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

BSI launches ARMOR for MACE

by Giles Ebbutt

A screenshot of BSI's ARMOR Unity-based 3D viewer for the Modern Air Combat Environment showing radar beam shape, scan pattern, and threat zones in a ground attack scenario. (BSI)

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

Augmented Reality Mission Observation and Rehearsal (ARMOR) is a Unity-based 3D viewer for BSI's Modern Air Combat Environment (MACE). BSI describes MACE as “a physics-based, full-spectrum computer-generated/semi-automated forces (CGF/SAF) application”. ARMOR is now in use with the Ukrainian armed forces.

Tom Ball, military simulation consultant at BSI, told Janes that ARMOR had started life as a “simple add-on viewer for MACE”, but it had evolved into a full-scale visualisation system for multiple use cases. He said it can be run in virtual, augmented, or mixed reality (VR/AR/MR), screen view, or multichannel modes.


Get the full article by
Already a Janes subscriber? Keep reading


https://www.janes.com/defence-news/bsi-launches-armor-for-mace/

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

BSI launches ARMOR for MACE

by Giles Ebbutt

A screenshot of BSI's ARMOR Unity-based 3D viewer for the Modern Air Combat Environment showing radar beam shape, scan pattern, and threat zones in a ground attack scenario. (BSI)

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

Augmented Reality Mission Observation and Rehearsal (ARMOR) is a Unity-based 3D viewer for BSI's Modern Air Combat Environment (MACE). BSI describes MACE as “a physics-based, full-spectrum computer-generated/semi-automated forces (CGF/SAF) application”. ARMOR is now in use with the Ukrainian armed forces.

Tom Ball, military simulation consultant at BSI, told Janes that ARMOR had started life as a “simple add-on viewer for MACE”, but it had evolved into a full-scale visualisation system for multiple use cases. He said it can be run in virtual, augmented, or mixed reality (VR/AR/MR), screen view, or multichannel modes.


Get the full article by
Already a Janes subscriber? Keep reading


https://www.janes.com/defence-news/bsi-launches-armor-for-mace/

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

BSI launches ARMOR for MACE

by Giles Ebbutt

A screenshot of BSI's ARMOR Unity-based 3D viewer for the Modern Air Combat Environment showing radar beam shape, scan pattern, and threat zones in a ground attack scenario. (BSI)

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

Augmented Reality Mission Observation and Rehearsal (ARMOR) is a Unity-based 3D viewer for BSI's Modern Air Combat Environment (MACE). BSI describes MACE as “a physics-based, full-spectrum computer-generated/semi-automated forces (CGF/SAF) application”. ARMOR is now in use with the Ukrainian armed forces.

Tom Ball, military simulation consultant at BSI, told Janes that ARMOR had started life as a “simple add-on viewer for MACE”, but it had evolved into a full-scale visualisation system for multiple use cases. He said it can be run in virtual, augmented, or mixed reality (VR/AR/MR), screen view, or multichannel modes.


Get the full article by
Already a Janes subscriber? Keep reading


https://www.janes.com/defence-news/bsi-launches-armor-for-mace/

Battlespace Simulations Inc (BSI) has developed a visualisation tool using the Unity game engine.

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